Long-form video

01 / 05

5 formats
30 references

Ten to forty minutes, built to the retention curve.

Documentary & video essayEducational & explainerLong gaming videosVlogs & lifestyleCommentary & analysisCinemoraShort-form videoAds & sales videoMotion & animationThumbnails & graphicsDocumentary & video essayEducational & explainerLong gaming videosVlogs & lifestyleCommentary & analysisCinemoraShort-form videoAds & sales videoMotion & animationThumbnails & graphics
How this gets made

The steepest drop in almost any long video happens inside the first thirty seconds, and losing more than about 40% of the audience there is a hook problem rather than an editing one.

After that the viewer needs a fresh reason to stay roughly every ten to twelve seconds, a new angle, a graphic, a change of register. We work to the graph.

How this gets madeMethod, not volume

A documentary holds you by owing you an answer.

Documentary

44–56h
  • Structure first, on paper, before a single clip is placed.
  • Pace is set by how fast information arrives, not by how often we cut.
  • Every act opens a question and closes a different one.
  • Score enters late. Music laid early does the work the edit should be doing.

Gaming

36–44h
  • Dead air is removed before anything else. Walk-ups, reloads, rotations.
  • Every clip enters on the moment of choice and leaves on the consequence.
  • Callouts and comms are subtitled only where the audio genuinely fails.
  • Zoom is reserved. Used on every kill it stops meaning anything.

Stream / VOD

26–32h
  • We watch the whole thing. There is no shortcut and no automated clipper that finds character.
  • Bits are kept intact. Cutting into a joke to save nine seconds kills it.
  • Chat is shown only when it is a participant in the moment.
  • The edit protects the pauses. Comic timing is mostly silence.
What sits inside5 formats · 30 reference pieces